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A game about diving in a hole

A Game About Diving in a Hole is a game like 'A game about digging a hole". It's currently just a prototype but it has all its functionality: digging, swimming, a shop. This would be a more horror based game than the inspiration. It would be set near the bottom of the ocean where a company has hired you to mine resources for them and to conduct an experiment

Role: Programmer, Game Designer

Engine: Godot

Genre: Like 'a game about digging a hole'

Team Size: Solo

Why: Learn Godot, bored during summer

Programming

Learning Godot

Results and conclusion
image_2026-03-30_152227435.png

Finally I created a modular upgradable version of the dig gun

Then I created an inventory for those items to go to. As well as the computer to sell the items

Once I understood how the engine works I got started on this game. The thing I worked on the most is the character controller and the way 3D vision works so being able to pick up objects and interacting with them.

First I found and followed a video tutorial to make a 3D platformer. This was to learn the basics of the engine and to find out where things are.

As I started school again and worked on Pieces I kept finding functions and ways to improve this game such as states and how useful they are. A better understanding of the engine, arrays and other functions. Also, having a better workflow and debugging process.

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